Rational for: Gamification in promoting healthy eating behaviour in children

homework 5 operations research
March 7, 2022
Professional organizations play an important role in nursing practice.
March 7, 2022
Show all

Rational for: Gamification in promoting healthy eating behaviour in children

Writing a 2 page rational for implementing an intervention.

*The intervention is an online game or game application that promote healthy eating habits for children.

*Setting: in country of Saudi Arabia.

 

Paragraph 1:

–          Global statistic about children obesity or unhealthy eating habits and its’ consequences.

–          Local statistics (in Saudi Arabia) about children obesity or unhealthy eating habits.

Paragraph 2:

–          Explain why it is important to make intervention about unhealthy eating behavior in children.

o   Include the sustainable development goals about child nutrition

o   Include if there are any local objectives targeting children obesity.

Paragraph 3:

–          The prevention

o   Include using (Gamification model) to make a positive impact on healthy lifestyle.

o   The benefits and justifications of implementing a gamification intervention for Saudi children to promote healthy eating habits.

 

 

Resources: any number is fine.

thank you

The post Rational for: Gamification in promoting healthy eating behaviour in children appeared first on Assignment Hub.


Rational for: Gamification in promoting healthy eating behaviour in children was first posted on March 5, 2022 at 6:43 pm.
©2019 "Assignment Hub". Use of this feed is for personal non-commercial use only. If you are not reading this article in your feed reader, then the site is guilty of copyright infringement. Please contact me at support@nursingcoursework.org

"Do you need a similar assignment done for you from scratch? We have qualified writers to help you with a guaranteed plagiarism-free A+ quality paper. Discount Code: SUPER50!"

order custom paper